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Text File | 1998-01-23 | 52.3 KB | 1,269 lines |
- Opening INI File adjust.ini
- buf = 'fp:24 hs:70.00 bhs:70.00 ts:50'
- buf = 'fp:24 hs:70.00 bhs:70.00 ts:50'
- buf = 'fp:60 hs:10.00 bhs:10.00 ts:5'
- buf = 'fp:60 hs:10.00 bhs:10.00 ts:5'
- buf = 'fp:10 hs:20.00 bhs:6.00 ts:0'
- buf = 'fp:10 hs:20.00 bhs:6.00 ts:0'
- buf = 'fp:20 hs:40.00 bhs:0.00 ts:0'
- buf = 'fp:20 hs:40.00 bhs:0.00 ts:0'
- buf = 'fp:60 hs:50.00 bhs:50.00 ts:1'
- buf = 'fp:60 hs:50.00 bhs:50.00 ts:1'
- Registering serializable class: 'Robot'
- Registering serializable class: 'Player'
- Registering serializable class: 'HumanPlayer'
- Registering serializable class: 'ComputerPlayer'
- Registering serializable class: 'RobotPart'
- Registering serializable class: 'RobotLegs'
- Registering serializable class: 'RobotHead'
- Registering serializable class: 'Head_UltraChainGun'
- Registering serializable class: 'Head_RocketLauncher'
- Registering serializable class: 'Head_HeatGuided'
- Registering serializable class: 'Head_ForceField'
- Registering serializable class: 'Head_Laser'
- Registering serializable class: 'Head_Eraser'
- Registering serializable class: 'Head_PulseGun'
- Registering serializable class: 'Head_NitrogenGrenades'
- Registering serializable class: 'Head_Oiler'
- Registering serializable class: 'Head_Nuke'
- Registering serializable class: 'Head_Magnetic'
- Registering serializable class: 'Head_Buzzer'
- Registering serializable class: 'Head_Disturber'
- Registering serializable class: 'Head_Infector'
- Registering serializable class: 'Head_MineSpreader'
- Registering serializable class: 'Head_Holo'
- Registering serializable class: 'SimpleLegs'
- Registering serializable class: 'PawelLegs'
- Registering serializable class: 'RecoilLegs'
- Registering serializable class: 'Legs_2LegsA'
- Registering serializable class: 'Legs_4Legs'
- Registering serializable class: 'Legs_2LegsB'
- Registering serializable class: 'Legs_Caterpillar'
- Registering serializable class: 'Legs_4Tires'
- Registering serializable class: 'Legs_Amphibian'
- Registering serializable class: 'Legs_Spider'
- Registering serializable class: 'Legs_JetCar'
- Registering serializable class: 'Legs_Kangaroo'
- Registering serializable class: 'Legs_Antigrav'
- Registering serializable class: 'Legs_Hovercraft'
- Registering serializable class: 'Legs_Teleport'
- Registering serializable class: 'Legs_JetPack'
- Registering serializable class: 'Legs_Propeller'
- buf = 'fp:4 hs:20.00 bhs:30.00 ts:0'
- buf = 'fp:4 hs:20.00 bhs:30.00 ts:0'
- buf = 'fp:24 hs:30.00 bhs:70.00 ts:50'
- buf = 'fp:24 hs:30.00 bhs:70.00 ts:50'
- buf = 'fp:24 hs:70.00 bhs:70.00 ts:50'
- buf = 'fp:24 hs:70.00 bhs:70.00 ts:50'
- Opening INI File lang.ini
- Starting up the net
- Initializing multi-language system
- Found 1 language definitions
- Active language is 1
- Opening Language1
- command:
- sizeof(Vertex) = 64
- sizeof(Face) = 32
- sizeof(Vector3D) = 16
- sizeof(Point3D) = 16
- sizeof(Battlefield[0][0]) = 16
- sizeof(TILE_DATA) = 32
- GrVertex alignment: 4
- GrVertex r alignment: 16
- x alignment: 48
- oow alignment: 36
- left_clip_plane alignment: 24
- battleField alignment: 20
- vaSin_raSin alignment: 24
- tmplVal: alignment 12
- Processor: GenuineIntel
- Version: 633h
- FPU present
- MMX technology present
- Pentium II processor found
- device no: 7
- 0: SB16 Aux: Wave [220]
- 1: SB16 Aux: MIDI Synth [220]
- 2: SB16 Aux: CD [220]
- 3: SB16 Aux: Line-In [220]
- 4: SB16 Aux: Mic [220]
- 5: SB16 Aux: Master [220]
- 6: SB16 Aux: PC Speaker [220]
- Initializing Glide, (null)
- No of Voodoo boards: 1
- Texture memory: 2097144 bytes
- Glide initialization successful
- Initializing sound
- Stereo: 1, 16-bit: 1, mixing rate: 44100
- Primary sound buffer located in sound card memory
- Loading sample: wav\wa-chain.wav
- Loading WAV Rate: 22050, Len: 63688, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\wa-heat.wav
- Loading WAV Rate: 22050, Len: 123392, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\wa-rockt.wav
- Loading WAV Rate: 22050, Len: 83592, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\wb-laser.wav
- Loading WAV Rate: 22050, Len: 30016, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\wb-erasr.wav
- Loading WAV Rate: 22050, Len: 28736, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\wb-pulse.wav
- Loading WAV Rate: 22050, Len: 15474, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\zoom-mov.wav
- Loading WAV Rate: 22050, Len: 10848, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\zoom-in.wav
- Loading WAV Rate: 22050, Len: 12864, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\zoom-out.wav
- Loading WAV Rate: 22050, Len: 14098, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\menu1.wav
- Loading WAV Rate: 22050, Len: 3458, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\menu2.wav
- Loading WAV Rate: 22050, Len: 1324, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\shop-on.wav
- Loading WAV Rate: 22050, Len: 31832, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\shop-off.wav
- Loading WAV Rate: 22050, Len: 13374, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\set-own.wav
- Loading WAV Rate: 22050, Len: 1312, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\set-enmy.wav
- Loading WAV Rate: 22050, Len: 1312, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\go-there.wav
- Loading WAV Rate: 22050, Len: 1312, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\door.wav
- Loading WAV Rate: 22050, Len: 85420, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\expl_big.wav
- Loading WAV Rate: 22050, Len: 79396, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\expl_bas.wav
- Loading WAV Rate: 22050, Len: 125434, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\fan.wav
- Loading WAV Rate: 22050, Len: 41216, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\steam.wav
- Loading WAV Rate: 22050, Len: 64768, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\air-in.wav
- Loading WAV Rate: 22050, Len: 43136, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\air-out.wav
- Loading WAV Rate: 22050, Len: 46208, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\boostdef.wav
- Loading WAV Rate: 22050, Len: 49888, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\boostspd.wav
- Loading WAV Rate: 22050, Len: 33854, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\boostwpn.wav
- Loading WAV Rate: 22050, Len: 45876, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\window.wav
- Loading WAV Rate: 11025, Len: 6096, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\release.wav
- Loading WAV Rate: 22050, Len: 46208, Type: 2
- Sound buffer located in system memory
- Loading sample: wav\scanner.wav
- Loading WAV Rate: 22050, Len: 42312, Type: 2
- Sound buffer located in system memory
- Loading mouse sprite
- Loaded Xsize = 32 Ysize = 32
- Launching GUI_MODE_LOADING...
- Offset of a11: 20
- Pre-initializing editor data
- Loading obstacle data
- Opening INI File obstcls.ini
- Adding material names from elements\con_arm.txt
- Adding material: '111RAMIE1' as texture 'elemtxt\REMIE1.3df' (0)
- Loading texture no 0 from file: elemtxt\REMIE1.3df (0)
- Adding material: '111RAMIE2' as texture 'elemtxt\REMIE2.3df' (1)
- Loading texture no 1 from file: elemtxt\REMIE2.3df (1)
- Adding material: '111RAMIE3' as texture 'elemtxt\REMIE3.3df' (2)
- Loading texture no 2 from file: elemtxt\REMIE3.3df (2)
- Adding material: '11PODLOZE' as texture 'elemtxt\PODLOZE.3df' (3)
- Loading texture no 3 from file: elemtxt\PODLOZE.3df (3)
- 9920021: Loading obstacle from file: elements\con_arm.msh
- Caching took 13 Size is 3133
- Caching took 0 Size is 3133
- Zla maska: 0,0
- Opening INI File obstcls.ini
- Adding material names from elements\hangar.txt
- Adding material: 'HANGAR1' as texture 'elemtxt\HANGAR1.3df' (4)
- Loading texture no 4 from file: elemtxt\HANGAR1.3df (4)
- Adding material: 'HANGAR2' as texture 'elemtxt\HANGAR2.3df' (5)
- Loading texture no 5 from file: elemtxt\HANGAR2.3df (5)
- 9920075: Loading obstacle from file: elements\hangar.msh
- Caching took 10 Size is 3822
- Caching took 0 Size is 3822
- Zla maska: 0,0
- Opening INI File obstcls.ini
- Adding material names from elements\1.txt
- Adding material: '0BUDYN3' as texture 'elemtxt\BUDYN3.3df' (6)
- Loading texture no 6 from file: elemtxt\BUDYN3.3df (6)
- Adding material: '0RURA' as texture 'elemtxt\RURA.3df' (7)
- Loading texture no 7 from file: elemtxt\RURA.3df (7)
- Adding material: '0BUDYN6' as texture 'elemtxt\BUDYN6.3df' (8)
- Loading texture no 8 from file: elemtxt\BUDYN6.3df (8)
- 9920141: Loading obstacle from file: elements\1.msh
- Caching took 9 Size is 4308
- Caching took 0 Size is 4308
- Zla maska: 0,0
- Opening INI File obstcls.ini
- Adding material names from elements\2.txt
- Adding material: '0BUDYN5' as texture 'elemtxt\BUDYN5.3df' (9)
- Loading texture no 9 from file: elemtxt\BUDYN5.3df (9)
- Adding material: '0BUDY2' as texture 'elemtxt\BUDY2.3df' (10)
- Loading texture no 10 from file: elemtxt\BUDY2.3df (10)
- Adding material: '0TAJL8' as texture 'elemtxt\TAJL8.3df' (11)
- Loading texture no 11 from file: elemtxt\TAJL8.3df (11)
- 9920326: Loading obstacle from file: elements\2.msh
- Caching took 5 Size is 5534
- Caching took 0 Size is 5534
- Zla maska: 0,0
- Opening INI File obstcls.ini
- Adding material names from elements\3.txt
- Adding material: '0TAJL1' as texture 'elemtxt\TAJL1.3df' (12)
- Loading texture no 12 from file: elemtxt\TAJL1.3df (12)
- Adding material: '0BUDY1' as texture 'elemtxt\BUDY1.3df' (13)
- Loading texture no 13 from file: elemtxt\BUDY1.3df (13)
- Adding material: '0MET6' as texture 'elemtxt\MET6.3df' (14)
- Loading texture no 14 from file: elemtxt\MET6.3df (14)
- 9920402: Loading obstacle from file: elements\3.msh
- Caching took 1 Size is 5894
- Caching took 0 Size is 5894
- Opening INI File obstcls.ini
- Adding material names from elements\5.txt
- Adding material: '0TAJL4' as texture 'elemtxt\TAJL4.3df' (15)
- Loading texture no 15 from file: elemtxt\TAJL4.3df (15)
- 9920433: Loading obstacle from file: elements\5.msh
- Caching took 14 Size is 6172
- Caching took 0 Size is 6172
- Zla maska: 0,0
- Opening INI File obstcls.ini
- Adding material names from elements\8.txt
- Adding material: '0RUST' as texture 'elemtxt\RUST.3df' (16)
- Loading texture no 16 from file: elemtxt\RUST.3df (16)
- Adding material: '0TAJL5' as texture 'elemtxt\TAJL5.3df' (17)
- Loading texture no 17 from file: elemtxt\TAJL5.3df (17)
- 9920491: Loading obstacle from file: elements\8.msh
- Caching took 1 Size is 11400
- Caching took 0 Size is 11400
- Opening INI File obstcls.ini
- Adding material names from elements\10.txt
- 9920524: Loading obstacle from file: elements\10.msh
- Caching took 6 Size is 7140
- Caching took 0 Size is 7140
- Zla maska: 0,0
- Opening INI File obstcls.ini
- Adding material names from elements\11ani.txt
- 9920583: Loading animated object mesh from 'elements\11ani.msh'
- Caching took 0 Size is 2237
- Caching took 0 Size is 2237
- 9920590: Loading animation from from 'elements\11ani.msa'
- frame_count[0]=100
- Opening INI File obstcls.ini
- Adding material names from elements\11still.txt
- Adding material: '0BUDYN4' as texture 'elemtxt\BUDYN4.3df' (18)
- Loading texture no 18 from file: elemtxt\BUDYN4.3df (18)
- Adding material: 'MAT0' as texture 'elemtxt\BUDYN4.3df' (19)
- Loading texture no 19 from file: elemtxt\BUDYN4.3df (19)
- 9920642: Loading obstacle from file: elements\11still.msh
- Caching took 0 Size is 3146
- Caching took 0 Size is 3146
- Opening INI File obstcls.ini
- Adding material names from elements\12.txt
- Adding material: '0MET2' as texture 'elemtxt\MET2.3df' (20)
- Loading texture no 20 from file: elemtxt\MET2.3df (20)
- 9920666: Loading obstacle from file: elements\12.msh
- Caching took 12 Size is 8468
- Caching took 0 Size is 8468
- Opening INI File obstcls.ini
- Adding material names from elements\13.txt
- Adding material: '0TAJL3' as texture 'elemtxt\TAJL3.3df' (21)
- Loading texture no 21 from file: elemtxt\TAJL3.3df (21)
- Adding material: '0TAJL6' as texture 'elemtxt\TAJL6.3df' (22)
- Loading texture no 22 from file: elemtxt\TAJL6.3df (22)
- Adding material: '0TAJL7' as texture 'elemtxt\TAJL7.3df' (23)
- Loading texture no 23 from file: elemtxt\TAJL7.3df (23)
- 9920721: Loading obstacle from file: elements\13.msh
- Caching took 2 Size is 7638
- Caching took 0 Size is 7638
- Opening INI File obstcls.ini
- Adding material names from elements\16.txt
- Adding material: '0BUDYN7' as texture 'elemtxt\BUDYN7.3df' (24)
- Loading texture no 24 from file: elemtxt\BUDYN7.3df (24)
- 9920755: Loading obstacle from file: elements\16.msh
- Caching took 4 Size is 11847
- Caching took 0 Size is 11847
- Zla maska: 0,0
- Opening INI File obstcls.ini
- Adding material names from elements\17.txt
- Adding material: '0MET7' as texture 'elemtxt\MET7.3df' (25)
- Loading texture no 25 from file: elemtxt\MET7.3df (25)
- Adding material: 'MAT1' as texture 'elemtxt\MET2.3df' (26)
- Loading texture no 26 from file: elemtxt\MET2.3df (26)
- 9920797: Loading obstacle from file: elements\17.msh
- Caching took 3 Size is 7209
- Caching took 0 Size is 7209
- Zla maska: 0,0
- Opening INI File obstcls.ini
- Adding material names from elements\18ani.txt
- Adding material: '0MET3' as texture 'elemtxt\MET3.3df' (27)
- Loading texture no 27 from file: elemtxt\MET3.3df (27)
- 9920831: Loading animated object mesh from 'elements\18ani.msh'
- Caching took 7 Size is 1859
- Caching took 0 Size is 1859
- 9920845: Loading animation from from 'elements\18ani.msa'
- Caching took 4 Size is 18069
- frame_count[0]=60
- Opening INI File obstcls.ini
- Adding material names from elements\18still.txt
- Adding material: '0TAJL2' as texture 'elemtxt\TAJL2.3df' (28)
- Loading texture no 28 from file: elemtxt\TAJL2.3df (28)
- 9920876: Loading obstacle from file: elements\18still.msh
- Caching took 8 Size is 3615
- Caching took 0 Size is 3615
- Opening INI File obstcls.ini
- Adding material names from elements\19ani.txt
- 9920972: Loading animated object mesh from 'elements\19ani.msh'
- Caching took 0 Size is 3665
- Caching took 0 Size is 3665
- 9920975: Loading animation from from 'elements\19ani.msa'
- Caching took 0 Size is 3125
- frame_count[0]=31
- Opening INI File obstcls.ini
- Adding material names from elements\19still.txt
- 9920985: Loading obstacle from file: elements\19still.msh
- Caching took 0 Size is 2421
- Caching took 0 Size is 2421
- Opening INI File obstcls.ini
- Adding material names from elements\crate.txt
- 9921013: Loading obstacle from file: elements\crate.msh
- Caching took 14 Size is 959
- Caching took 0 Size is 959
- Opening INI File obstcls.ini
- Adding material names from elements\air.txt
- 9921037: Loading obstacle from file: elements\air.msh
- Caching took 7 Size is 2408
- Caching took 0 Size is 2408
- Opening INI File obstcls.ini
- Adding material names from elements\air_lft.txt
- 9921060: Loading obstacle from file: elements\air_lft.msh
- Caching took 2 Size is 11346
- Caching took 0 Size is 11346
- Opening INI File obstcls.ini
- Adding material names from elements\air_dwn.txt
- 9921112: Loading obstacle from file: elements\air_dwn.msh
- Caching took 0 Size is 2433
- Caching took 0 Size is 2433
- Opening INI File obstcls.ini
- Adding material names from elements\air_luk.txt
- 9921126: Loading obstacle from file: elements\air_luk.msh
- Caching took 14 Size is 9542
- Caching took 0 Size is 9542
- Opening INI File obstcls.ini
- Adding material names from elements\air_endl.txt
- 9921229: Loading obstacle from file: elements\air_endl.msh
- Caching took 7 Size is 6249
- Caching took 0 Size is 6249
- Opening INI File obstcls.ini
- Adding material names from elements\air_endr.txt
- 9921267: Loading obstacle from file: elements\air_endr.msh
- Caching took 1 Size is 4386
- Caching took 4 Size is 4386
- Opening INI File obstcls.ini
- Adding material names from elements\air_wzl.txt
- 9921294: Loading obstacle from file: elements\air_wzl.msh
- Caching took 3 Size is 26644
- Caching took 0 Size is 26644
- Opening INI File obstcls.ini
- Adding material names from elements\rura.txt
- Adding material: '0MET5' as texture 'elemtxt\MET5.3df' (29)
- Loading texture no 29 from file: elemtxt\MET5.3df (29)
- 9921421: Loading obstacle from file: elements\rura.msh
- Caching took 14 Size is 19499
- Caching took 0 Size is 19499
- Opening INI File obstcls.ini
- Adding material names from elements\rur_dwn3.txt
- Adding material: '0METAL6' as texture 'elemtxt\METAL6.3df' (30)
- Loading texture no 30 from file: elemtxt\METAL6.3df (30)
- 9921535: Loading obstacle from file: elements\rur_dwn3.msh
- Caching took 17 Size is 9410
- Caching took 0 Size is 9410
- Opening INI File obstcls.ini
- Adding material names from elements\rura_lft.txt
- 9921580: Loading obstacle from file: elements\rura_lft.msh
- Caching took 11 Size is 9411
- Caching took 0 Size is 9411
- Opening INI File obstcls.ini
- Adding material names from elements\rur_lukl.txt
- 9921603: Loading obstacle from file: elements\rur_lukl.msh
- Opening INI File obstcls.ini
- Adding material names from elements\rur_lukr.txt
- 9921671: Loading obstacle from file: elements\rur_lukr.msh
- Opening INI File obstcls.ini
- Adding material names from elements\AIR-SMOK.txt
- Opening INI File ELEMTXT\DYMEK\S.ini
- textureNo = 510
- Loading texture no 510 from file: ELEMTXT\DYMEK\S1.3df (31)
- Loading texture no 509 from file: ELEMTXT\DYMEK\S2.3df (32)
- Loading texture no 508 from file: ELEMTXT\DYMEK\S3.3df (33)
- Loading texture no 507 from file: ELEMTXT\DYMEK\S4.3df (34)
- Loading texture no 506 from file: ELEMTXT\DYMEK\S5.3df (35)
- Loading texture no 505 from file: ELEMTXT\DYMEK\S6.3df (36)
- Loading texture no 504 from file: ELEMTXT\DYMEK\S7.3df (37)
- Loading texture no 503 from file: ELEMTXT\DYMEK\S8.3df (38)
- Loading texture no 502 from file: ELEMTXT\DYMEK\S9.3df (39)
- Loading texture no 501 from file: ELEMTXT\DYMEK\S10.3df (40)
- Loading texture no 500 from file: ELEMTXT\DYMEK\S11.3df (41)
- Loading texture no 499 from file: ELEMTXT\DYMEK\S12.3df (42)
- Loading texture no 498 from file: ELEMTXT\DYMEK\S13.3df (43)
- Loading texture no 497 from file: ELEMTXT\DYMEK\S14.3df (44)
- Loading texture no 496 from file: ELEMTXT\DYMEK\S15.3df (45)
- Loading texture no 495 from file: ELEMTXT\DYMEK\S16.3df (46)
- Loading texture no 494 from file: ELEMTXT\DYMEK\S17.3df (47)
- Loading texture no 493 from file: ELEMTXT\DYMEK\S18.3df (48)
- Loading texture no 492 from file: ELEMTXT\DYMEK\S19.3df (49)
- Loading texture no 491 from file: ELEMTXT\DYMEK\S20.3df (50)
- Loading texture no 490 from file: ELEMTXT\DYMEK\S21.3df (51)
- Loading texture no 489 from file: ELEMTXT\DYMEK\S22.3df (52)
- Loading texture no 488 from file: ELEMTXT\DYMEK\S23.3df (53)
- Loading texture no 487 from file: ELEMTXT\DYMEK\S24.3df (54)
- Loading texture no 486 from file: ELEMTXT\DYMEK\S25.3df (55)
- Loading texture no 485 from file: ELEMTXT\DYMEK\S26.3df (56)
- 9922050: Loading obstacle from file: elements\AIR-SMOK.msh
- Caching took 11 Size is 2833
- Caching took 3 Size is 2833
- Opening INI File obstcls.ini
- Adding material names from elements\SPOT1.txt
- Adding material: '0SPOT' as texture 'elemtxt\SPOT.3df' (32)
- Loading texture no 31 from file: elemtxt\SPOT.3df (57)
- 9922098: Loading animated object mesh from 'elements\SPOT1.msh'
- Caching took 0 Size is 731
- Caching took 0 Size is 731
- 9922101: Loading animation from from 'elements\SPOT1.msa'
- Caching took 13 Size is 12126
- frame_count[0]=121
- Opening INI File obstcls.ini
- Adding material names from elements\lhous.txt
- 9922155: Loading obstacle from file: elements\lhous.msh
- Caching took 8 Size is 5746
- Caching took 0 Size is 5746
- Initializing part definitions...
- Opening INI File reflux.ini
- Adding material names from robots\chaingun.txt
- Adding material: 'UCHWYDZ' as texture 'txt\UCHWYDZ.3df' (33)
- Loading texture no 32 from file: txt\UCHWYDZ.3df (58)
- Adding material: '0CHAINGUN' as texture 'txt\X2.3df' (34)
- Loading texture no 33 from file: txt\X2.3df (59)
- Adding material: '0CHAIN5' as texture 'txt\X2.3df' (35)
- Loading texture no 34 from file: txt\X2.3df (60)
- Adding material: '0LUFY' as texture 'txt\LUFY.3df' (36)
- Loading texture no 35 from file: txt\LUFY.3df (61)
- 9922266: Loading animated object mesh from 'robots\chaingun.msh'
- Caching took 8 Size is 6225
- Caching took 0 Size is 6225
- 9922283: Loading animation from from 'robots\chaingun.msa'
- Caching took 10 Size is 18684
- frame_count[0]=31
- Adding material names from robots\rocket.txt
- Adding material: '0NITY' as texture 'txt\NITY.3df' (37)
- Loading texture no 36 from file: txt\NITY.3df (62)
- Adding material: '0CHAIN5C' as texture 'txt\REDWEP.3df' (38)
- Loading texture no 37 from file: txt\REDWEP.3df (63)
- 9922335: Loading animated object mesh from 'robots\rocket.msh'
- Caching took 3 Size is 6939
- Caching took 0 Size is 6939
- 9922348: Loading animation from from 'robots\rocket.msa'
- Caching took 8 Size is 8934
- frame_count[0]=11
- Adding material names from robots\heatguid.txt
- Adding material: '0WEAPON' as texture 'txt\REDBRON.3df' (39)
- Loading texture no 38 from file: txt\REDBRON.3df (64)
- Adding material: '0WINGS' as texture 'txt\REDNEW.3df' (40)
- Loading texture no 39 from file: txt\REDNEW.3df (65)
- 9922383: Loading animated object mesh from 'robots\heatguid.msh'
- Caching took 14 Size is 6112
- Caching took 0 Size is 6112
- 9922403: Loading animation from from 'robots\heatguid.msa'
- Caching took 3 Size is 24955
- frame_count[0]=31
- Adding material names from robots\null.txt
- Adding material: 'null' as texture 'txt\zwoje.3df' (41)
- Loading texture no 40 from file: txt\zwoje.3df (66)
- 9922434: Loading animated object mesh from 'robots\null.msh'
- Caching took 17 Size is 248
- Caching took 0 Size is 248
- 9922451: Loading animation from from 'robots\null.msa'
- Caching took 13 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9922472: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922476: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9922482: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922486: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9922493: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922499: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9922503: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922510: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\laser.txt
- Adding material: 'LAMOGPR' as texture 'txt\LAMOGPR.3df' (42)
- Loading texture no 41 from file: txt\LAMOGPR.3df (67)
- Adding material: 'LASDZIA' as texture 'txt\REDBRON.3df' (43)
- Loading texture no 42 from file: txt\REDBRON.3df (68)
- Adding material: '0GREEN1' as texture 'txt\GREEN4.3df' (44)
- Loading texture no 43 from file: txt\GREEN4.3df (69)
- 9922554: Loading animated object mesh from 'robots\laser.msh'
- Caching took 7 Size is 7464
- Caching took 0 Size is 7464
- 9922623: Loading animation from from 'robots\laser.msa'
- Caching took 17 Size is 18585
- frame_count[0]=16
- Adding material names from robots\pulsegun.txt
- Adding material: '0GEEN NEW' as texture 'txt\GREENEW.3df' (45)
- Loading texture no 44 from file: txt\GREENEW.3df (70)
- 9922661: Loading animated object mesh from 'robots\pulsegun.msh'
- Caching took 12 Size is 1630
- Caching took 0 Size is 1630
- 9922675: Loading animation from from 'robots\pulsegun.msa'
- Caching took 0 Size is 1982
- frame_count[0]=13
- Adding material names from robots\eraser.txt
- Adding material: '0GREEN ARMOUR' as texture 'txt\GREENAR2.3df' (46)
- Loading texture no 45 from file: txt\GREENAR2.3df (71)
- 9922692: Loading animated object mesh from 'robots\eraser.msh'
- Caching took 9 Size is 4342
- Caching took 0 Size is 4342
- 9922709: Loading animation from from 'robots\eraser.msa'
- Caching took 9 Size is 14008
- frame_count[0]=31
- Adding material names from robots\null.txt
- 9922726: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 3 Size is 248
- 9922733: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9922740: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922744: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9922750: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922757: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9922764: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922767: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9922774: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922778: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\2legs-a.txt
- Adding material: '0STOPY' as texture 'txt\STOPY.3df' (47)
- Loading texture no 46 from file: txt\STOPY.3df (72)
- 9922826: Loading animated object mesh from 'robots\2legs-a.msh'
- Caching took 6 Size is 5242
- Caching took 0 Size is 5242
- 9922839: Loading animation from from 'robots\2legs-a.msa'
- frame_count[0]=51
- Adding material names from robots\null.txt
- 9922973: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9922977: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\kangaroo.txt
- Adding material: '0CANG LEG 2' as texture 'txt\CANGLEG2.3df' (48)
- Loading texture no 47 from file: txt\CANGLEG2.3df (73)
- 9923004: Loading animated object mesh from 'robots\kangaroo.msh'
- Caching took 7 Size is 3132
- Caching took 0 Size is 3132
- 9923018: Loading animation from from 'robots\kangaroo.msa'
- Caching took 19 Size is 30661
- frame_count[0]=51
- Adding material names from robots\null.txt
- 9923042: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923049: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9923056: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923060: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9923066: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923069: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9923076: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923083: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9923087: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923093: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\2legs-b.txt
- Adding material: '0LEGS' as texture 'txt\GREENLEG.3df' (49)
- Loading texture no 48 from file: txt\GREENLEG.3df (74)
- 9923121: Loading animated object mesh from 'robots\2legs-b.msh'
- Caching took 8 Size is 4558
- Caching took 0 Size is 4558
- 9923138: Loading animation from from 'robots\2legs-b.msa'
- Caching took 2 Size is 25765
- frame_count[0]=32
- Adding material names from robots\null.txt
- 9923152: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923155: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\jetpack.txt
- Adding material: '0' as texture 'txt\JETP.3df' (50)
- Loading texture no 49 from file: txt\JETP.3df (75)
- 9923179: Loading animated object mesh from 'robots\jetpack.msh'
- Caching took 14 Size is 3860
- Caching took 0 Size is 3860
- 9923203: Loading animation from from 'robots\jetpack.msa'
- frame_count[0]=61
- Adding material names from robots\null.txt
- 9923241: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923244: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9923251: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923258: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9923265: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923268: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9923276: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923279: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Adding material names from robots\null.txt
- 9923286: Loading animated object mesh from 'robots\null.msh'
- Caching took 0 Size is 248
- Caching took 0 Size is 248
- 9923293: Loading animation from from 'robots\null.msa'
- Caching took 0 Size is 68
- frame_count[0]=1
- Done
- Opening INI File reflux.ini
- Adding material names from effect\speed.txt
- Adding material: '0SPEED' as texture 'txt\1.3df' (51)
- Loading texture no 50 from file: txt\1.3df (76)
- 9923354: Loading animated object mesh from 'effect\speed.msh'
- Caching took 15 Size is 218
- Caching took 0 Size is 218
- 9923369: Loading animation from from 'effect\speed.msa'
- Caching took 11 Size is 2071
- frame_count[0]=41
- Adding material names from effect\turnspd.txt
- Adding material: '0TURN SPEED' as texture 'txt\2.3df' (52)
- Loading texture no 51 from file: txt\2.3df (77)
- 9923409: Loading animated object mesh from 'effect\turnspd.msh'
- Caching took 5 Size is 223
- Caching took 0 Size is 223
- 9923420: Loading animation from from 'effect\turnspd.msa'
- Caching took 11 Size is 1571
- frame_count[0]=31
- Adding material names from effect\firepwr.txt
- Adding material: '0FIREPOWER' as texture 'txt\3.3df' (53)
- Loading texture no 52 from file: txt\3.3df (78)
- 9923457: Loading animated object mesh from 'effect\firepwr.msh'
- Caching took 9 Size is 222
- Caching took 0 Size is 222
- 9923471: Loading animation from from 'effect\firepwr.msa'
- Caching took 15 Size is 2071
- frame_count[0]=41
- Adding material names from effect\range.txt
- Adding material: '0RANGE' as texture 'txt\4.3df' (54)
- Loading texture no 53 from file: txt\4.3df (79)
- 9923516: Loading animated object mesh from 'effect\range.msh'
- Caching took 12 Size is 218
- Caching took 0 Size is 218
- 9923529: Loading animation from from 'effect\range.msa'
- Caching took 16 Size is 2071
- frame_count[0]=41
- Adding material names from effect\metal.txt
- Adding material: 'ZWOJE' as texture 'txt\ZWOJE.3df' (55)
- Loading texture no 54 from file: txt\ZWOJE.3df (80)
- Adding material names from effect\jetflame.txt
- Opening INI File EFFECT\JETPACK\JET00.ini
- textureNo = 468
- Loading texture no 468 from file: EFFECT\JETPACK\JET0000.3df (81)
- Loading texture no 467 from file: EFFECT\JETPACK\JET0001.3df (82)
- Loading texture no 466 from file: EFFECT\JETPACK\JET0002.3df (83)
- Loading texture no 465 from file: EFFECT\JETPACK\JET0003.3df (84)
- Loading texture no 464 from file: EFFECT\JETPACK\JET0004.3df (85)
- 9923804: Loading animated object mesh from 'effect\jetflame.msh'
- Caching took 13 Size is 345
- Caching took 0 Size is 345
- 9923818: Loading animation from from 'effect\jetflame.msa'
- Caching took 14 Size is 121
- frame_count[0]=2
- 9923835: Loading animated object mesh from 'effect\metal.msh'
- Caching took 7 Size is 5431
- Caching took 3 Size is 5431
- 9923862: Loading animation from from 'effect\metal.msa'
- Caching took 11 Size is 71
- frame_count[0]=1
- 9923873: Loading animated object mesh from 'effect\metal.msh'
- Caching took 0 Size is 5431
- Caching took 0 Size is 5431
- 9923893: Loading animation from from 'effect\metal.msa'
- Caching took 0 Size is 71
- frame_count[0]=1
- Adding material names from effect\boost_1.txt
- Adding material: '0BOOST_3' as texture 'txt\STAR.3df' (57)
- Loading texture no 55 from file: txt\STAR.3df (86)
- 9923924: Loading animated object mesh from 'effect\boost_1.msh'
- Caching took 14 Size is 447
- Caching took 0 Size is 447
- 9923938: Loading animation from from 'effect\boost_1.msa'
- Caching took 14 Size is 3071
- frame_count[0]=61
- Adding material names from effect\boost_2.txt
- 9924048: Loading animated object mesh from 'effect\boost_2.msh'
- Caching took 13 Size is 447
- Caching took 0 Size is 447
- 9924062: Loading animation from from 'effect\boost_2.msa'
- Caching took 12 Size is 3071
- frame_count[0]=61
- Adding material names from effect\boost_3.txt
- 9924093: Loading animated object mesh from 'effect\boost_3.msh'
- Caching took 0 Size is 447
- Caching took 0 Size is 447
- 9924096: Loading animation from from 'effect\boost_3.msa'
- Caching took 0 Size is 3071
- frame_count[0]=61
- Adding material names from effect\boost_4.txt
- 9924103: Loading animated object mesh from 'effect\boost_4.msh'
- Caching took 0 Size is 447
- Caching took 0 Size is 447
- 9924106: Loading animation from from 'effect\boost_4.msa'
- Caching took 0 Size is 3071
- frame_count[0]=61
- Initializing buttons
- Loading texture no 463 from file: effect\jebut.3df (87)
- Loading texture no 462 from file: effect\fire.3df (88)
- Loading texture no 461 from file: effect\spark.3df (89)
- Loading texture no 460 from file: effect\smoke.3df (90)
- Loading texture no 459 from file: effect\smoke1.3df (91)
- Loading texture no 458 from file: effect\magnet.3df (92)
- Loading texture no 457 from file: effect\bigjebut.3df (93)
- Loading texture no 456 from file: effect\glow.3df (94)
- Loading texture no 455 from file: effect\glow2.3df (95)
- Loading texture no 454 from file: effect\danger.3df (96)
- Loading texture no 453 from file: effect\flara1a.3df (97)
- Loading texture no 452 from file: effect\flara2a.3df (98)
- Loading texture no 451 from file: effect\flara3a.3df (99)
- Loading texture no 450 from file: effect\flara4a.3df (100)
- Loading texture no 449 from file: effect\flara5a.3df (101)
- Loading texture no 448 from file: effect\flara6a.3df (102)
- Loading texture no 447 from file: effect\EXPLODE1\xplode.3df (103)
- Loading texture no 446 from file: effect\EXPLODE2\xplode.3df (104)
- Loading texture no 445 from file: effect\SMOKE1\smokea.3df (105)
- Loading texture no 444 from file: effect\SMOKE2\smokea.3df (106)
- Loading texture no 443 from file: effect\SMOKE3\smokea.3df (107)
- Loading texture no 442 from file: effect\SMOKE4\smokea.3df (108)
- Loading texture no 441 from file: effect\force\force.3df (109)
- Opening INI File effect\gunfire\crossf.ini
- textureNo = 440
- Loading texture no 440 from file: effect\gunfire\crossf01.3df (110)
- Loading texture no 439 from file: effect\gunfire\crossf02.3df (111)
- Loading texture no 438 from file: effect\blast1.3df (112)
- Loading texture no 437 from file: effect\blast2.3df (113)
- Loading texture no 436 from file: effect\blast3.3df (114)
- Loading texture no 435 from file: effect\blast4.3df (115)
- Loading texture no 434 from file: effect\blast5.3df (116)
- Loading texture no 433 from file: effect\blast6.3df (117)
- Loading texture no 432 from file: effect\robot.3df (118)
- Loading texture no 431 from file: effect\eraser.3df (119)
- Loading texture no 430 from file: effect\er_btm.3df (120)
- Loading texture no 429 from file: effect\buzzer.3df (121)
- Loading texture no 428 from file: effect\bz_btm.3df (122)
- Loading texture no 427 from file: effect\laser.3df (123)
- Loading texture no 426 from file: effect\laser1.3df (124)
- Loading texture no 425 from file: effect\lllight.3df (125)
- Loading texture no 424 from file: effect\bluetr.3df (126)
- Loading texture no 423 from file: effect\greentr.3df (127)
- Loading texture no 422 from file: effect\click.3df (128)
- Loading texture no 421 from file: effect\shield.3df (129)
- Loading texture no 420 from file: effect\pulsar.3df (130)
- Adding material names from effect\rocket.txt
- Adding material: '1111BASEEEEE' as texture 'txt\ROC2.3df' (58)
- Loading texture no 56 from file: txt\ROC2.3df (131)
- 9925247: Loading animated object mesh from 'effect\rocket.msh'
- Caching took 11 Size is 8814
- Caching took 0 Size is 8814
- 9925291: Loading animation from from 'effect\rocket.msa'
- Caching took 5 Size is 371
- frame_count[0]=7
- Adding material names from effect\bullet.txt
- 9925315: Loading animated object mesh from 'effect\bullet.msh'
- Caching took 12 Size is 2818
- Caching took 0 Size is 2818
- 9925339: Loading animation from from 'effect\bullet.msa'
- Caching took 15 Size is 121
- frame_count[0]=2
- 9925458: Loading animated object mesh from 'effect\grenade.msh'
- Caching took 0 Size is 2251
- Caching took 0 Size is 2251
- 9925469: Loading animation from from 'effect\grenade.msa'
- Caching took 0 Size is 121
- frame_count[0]=2
- Adding material names from effect\xplode.txt
- Adding material: '11FIRE OPACITY' as texture 'txt\FIRE_!.3df' (59)
- Loading texture no 57 from file: txt\FIRE_!.3df (132)
- 9925490: Loading animated object mesh from 'effect\xplode.msh'
- 9925562: Loading animation from from 'effect\xplode.msa'
- Caching took 7 Size is 3130
- frame_count[0]=31
- Adding material names from effect\xplode3.txt
- Adding material: '1EXPLODE1' as texture 'txt\XPLODE.3df' (60)
- Loading texture no 58 from file: txt\XPLODE.3df (133)
- 9925600: Loading animated object mesh from 'effect\xplode3.msh'
- 9925655: Loading animation from from 'effect\xplode3.msa'
- Caching took 7 Size is 12807
- frame_count[0]=51
- Adding material names from effect\teleport.txt
- Adding material: 'TEL' as texture 'txt\TELEPORT.3df' (61)
- Loading texture no 59 from file: txt\TELEPORT.3df (134)
- 9925699: Loading animated object mesh from 'effect\teleport.msh'
- Caching took 8 Size is 7251
- Caching took 0 Size is 7251
- 9925737: Loading animation from from 'effect\teleport.msa'
- Caching took 9 Size is 1571
- frame_count[0]=31
- Adding material names from effect\disturb.txt
- Adding material: 'DISTURBER' as texture 'txt\DISTURB.3df' (62)
- Loading texture no 60 from file: txt\DISTURB.3df (135)
- 9925771: Loading animated object mesh from 'effect\disturb.msh'
- Caching took 12 Size is 7382
- Caching took 0 Size is 7382
- 9925813: Loading animation from from 'effect\disturb.msa'
- Caching took 12 Size is 1571
- frame_count[0]=31
- Adding material names from effect\laslight.txt
- Adding material: 'LASERLIGHT' as texture 'txt\LASLIGHT.3df' (63)
- Loading texture no 61 from file: txt\LASLIGHT.3df (136)
- 9925844: Loading animated object mesh from 'effect\laslight.msh'
- Caching took 10 Size is 878
- Caching took 4 Size is 878
- 9925861: Loading animation from from 'effect\laslight.msa'
- Caching took 5 Size is 1571
- frame_count[0]=31
- Adding material names from effect\kometa05.txt
- Adding material: 'FIRE' as texture 'txt\FIRE2.3df' (64)
- Loading texture no 62 from file: txt\FIRE2.3df (137)
- 9925888: Loading animated object mesh from 'effect\kometa05.msh'
- Caching took 18 Size is 12418
- Caching took 0 Size is 12418
- 9925953: Loading animation from from 'effect\kometa05.msa'
- Caching took 8 Size is 1568
- frame_count[0]=31
- Adding material names from effect\nuke_30k.txt
- Adding material: 'NUKE' as texture 'txt\NUKE.3df' (65)
- Loading texture no 63 from file: txt\NUKE.3df (138)
- 9925988: Loading animated object mesh from 'effect\nuke_30k.msh'
- Caching took 11 Size is 28648
- Caching took 0 Size is 28648
- 9926101: Loading animation from from 'effect\nuke_30k.msa'
- Caching took 16 Size is 4684
- frame_count[0]=31
- Adding material names from effect\firewall.txt
- Adding material: '11FIREWALL' as texture 'txt\XPLODEA.3df' (66)
- Loading texture no 64 from file: txt\XPLODEA.3df (139)
- 9926139: Loading animated object mesh from 'effect\firewall.msh'
- Caching took 17 Size is 10494
- Caching took 0 Size is 10494
- 9926235: Loading animation from from 'effect\firewall.msa'
- Caching took 14 Size is 2771
- frame_count[0]=55
- Adding material names from effect\tornado.txt
- Adding material: '1TORNADO' as texture 'txt\TORNADO.3df' (67)
- Loading texture no 65 from file: txt\TORNADO.3df (140)
- 9926273: Loading animated object mesh from 'effect\tornado.msh'
- Caching took 14 Size is 18896
- Caching took 3 Size is 18896
- 9926379: Loading animation from from 'effect\tornado.msa'
- Caching took 10 Size is 22674
- frame_count[0]=25
- Adding material names from effect\base\baza_g.txt
- Adding material: '0BAZA-GREEN' as texture 'txt\BGREEN.3df' (68)
- Loading texture no 66 from file: txt\BGREEN.3df (141)
- 9926537: Loading animated object mesh from 'effect\base\baza_g.msh'
- Caching took 13 Size is 10993
- Caching took 0 Size is 10993
- 9926592: Loading animation from from 'effect\base\baza_g.msa'
- Caching took 11 Size is 10070
- frame_count[0]=201
- Adding material names from effect\base\baza_y.txt
- Adding material: '0BAZA-YELLOW' as texture 'txt\BYELLOW.3df' (69)
- Loading texture no 67 from file: txt\BYELLOW.3df (142)
- 9926642: Loading animated object mesh from 'effect\base\baza_y.msh'
- Caching took 3 Size is 11052
- Caching took 0 Size is 11052
- 9926685: Loading animation from from 'effect\base\baza_y.msa'
- Caching took 3 Size is 10068
- frame_count[0]=201
- Adding material names from effect\base\baza_r.txt
- Adding material: '0BAZA-RED' as texture 'txt\BRED.3df' (70)
- Loading texture no 68 from file: txt\BRED.3df (143)
- 9926720: Loading animated object mesh from 'effect\base\baza_r.msh'
- Caching took 1 Size is 10875
- Caching took 0 Size is 10875
- 9926760: Loading animation from from 'effect\base\baza_r.msa'
- Caching took 2 Size is 10071
- frame_count[0]=201
- Adding material names from effect\romb\romb-1.txt
- Adding material: '0ROMB-R' as texture 'txt\ROMB-R.3df' (71)
- Loading texture no 69 from file: txt\ROMB-R.3df (144)
- Adding material names from effect\romb\romb-2.txt
- Adding material: '0ROMB-G' as texture 'txt\ROMB-G.3df' (72)
- Loading texture no 70 from file: txt\ROMB-G.3df (145)
- Adding material names from effect\romb\romb-3.txt
- Adding material: '0ROMB-B' as texture 'txt\ROMB-B.3df' (73)
- Loading texture no 71 from file: txt\ROMB-B.3df (146)
- Adding material names from effect\romb\romb-4.txt
- Adding material: '0ROMB-Y' as texture 'txt\ROMB-Y.3df' (74)
- Loading texture no 72 from file: txt\ROMB-Y.3df (147)
- 9926850: Loading animated object mesh from 'effect\romb\romb-1.msh'
- Caching took 9 Size is 1861
- Caching took 0 Size is 1861
- 9926860: Loading animation from from 'effect\romb\romb.msa'
- Caching took 12 Size is 124
- frame_count[0]=1
- 9926876: Loading animated object mesh from 'effect\romb\romb-2.msh'
- Caching took 0 Size is 1861
- Caching took 0 Size is 1861
- 9926880: Loading animation from from 'effect\romb\romb.msa'
- Caching took 0 Size is 124
- frame_count[0]=1
- 9926884: Loading animated object mesh from 'effect\romb\romb-3.msh'
- Caching took 0 Size is 1861
- Caching took 0 Size is 1861
- 9926887: Loading animation from from 'effect\romb\romb.msa'
- Caching took 0 Size is 124
- frame_count[0]=1
- 9926891: Loading animated object mesh from 'effect\romb\romb-4.msh'
- Caching took 0 Size is 1861
- Caching took 0 Size is 1861
- 9926898: Loading animation from from 'effect\romb\romb.msa'
- Caching took 0 Size is 124
- frame_count[0]=1
- Loading texture no 419 from file: effect\baseshd.3df (148)
- Adding material names from lev_01.txt
- Adding material: 'VERYBG' as texture 'txt\XPLODE.3df' (75)
- Loading texture no 73 from file: txt\XPLODE.3df (149)
- Caching took 12 Size is 821
- Texture mappings ok
- Initializing Battlefield
- Creating texutre bank
- Texture path: bkg\
- Loading texture no 418 from file: bkg\big1.3df (150)
- Loading texture no 417 from file: bkg\big2.3df (151)
- Loading texture no 416 from file: bkg\big3.3df (152)
- Loading texture no 415 from file: bkg\big4.3df (153)
- Loading texture no 414 from file: bkg\oil1.3df (154)
- Loading texture no 413 from file: bkg\oil2.3df (155)
- Loading texture no 412 from file: bkg\oil3.3df (156)
- Loading texture no 411 from file: bkg\oil4.3df (157)
- Loading texture no 410 from file: bkg\oil5.3df (158)
- Loading texture no 409 from file: bkg\oil6.3df (159)
- Loading texture no 408 from file: bkg\oil7.3df (160)
- Loading texture no 407 from file: bkg\oil8.3df (161)
- Loading texture no 406 from file: bkg\oil9.3df (162)
- Loading texture no 405 from file: bkg\ground1.3df (163)
- Loading texture no 404 from file: bkg\ground2.3df (164)
- Loading texture no 403 from file: bkg\ground3.3df (165)
- Loading texture no 402 from file: bkg\ground4.3df (166)
- Loading texture no 401 from file: bkg\ground5.3df (167)
- Loading texture no 400 from file: bkg\left.3df (168)
- Loading texture no 399 from file: bkg\right.3df (169)
- Loading texture no 398 from file: bkg\up.3df (170)
- Loading texture no 397 from file: bkg\down.3df (171)
- Loading texture no 396 from file: bkg\leftdown.3df (172)
- Loading texture no 395 from file: bkg\rghtdown.3df (173)
- Loading texture no 394 from file: bkg\leftup.3df (174)
- Loading texture no 393 from file: bkg\rghtup.3df (175)
- Loading texture no 392 from file: bkg\leftdwn2.3df (176)
- Loading texture no 391 from file: bkg\rghtdwn2.3df (177)
- Loading texture no 390 from file: bkg\leftup2.3df (178)
- Loading texture no 389 from file: bkg\rightup2.3df (179)
- Loading texture no 388 from file: bkg\g2main00.3df (180)
- Loading texture no 387 from file: bkg\g2main04.3df (181)
- Loading texture no 386 from file: bkg\g2g1up.3df (182)
- Loading texture no 385 from file: bkg\g2g1lus.3df (183)
- Loading texture no 384 from file: bkg\g2m1up.3df (184)
- Loading texture no 383 from file: bkg\g2m1lus.3df (185)
- Loading texture no 382 from file: bkg\metal1.3df (186)
- Loading texture no 381 from file: bkg\metal3.3df (187)
- Loading texture no 380 from file: bkg\metal4.3df (188)
- Loading texture no 379 from file: bkg\metal5.3df (189)
- Loading texture no 378 from file: bkg\metal6.3df (190)
- Loading texture no 377 from file: bkg\metal7.3df (191)
- Loading texture no 376 from file: bkg\metal8.3df (192)
- Loading texture no 375 from file: bkg\metal9.3df (193)
- Loading texture no 374 from file: bkg\metal10.3df (194)
- Loading texture no 373 from file: bkg\ACID1.3DF (195)
- Loading texture no 372 from file: bkg\ACID2.3DF (196)
- Loading texture no 371 from file: bkg\ACID3.3DF (197)
- Loading texture no 370 from file: bkg\ACID4.3DF (198)
- Loading texture no 369 from file: bkg\WATER1.3DF (199)
- Loading texture no 368 from file: bkg\tile-m3a.3df (200)
- Loading texture no 367 from file: bkg\tile-m3b.3df (201)
- Loading texture no 366 from file: bkg\PASKI.3DF (202)
- Loading texture no 365 from file: bkg\PASKIROG.3DF (203)
- Loading texture no 364 from file: bkg\RED.3DF (204)
- Loading texture no 363 from file: bkg\REDROG.3DF (205)
- map_size_x = 0
- map_size_y = 0
- Done
- Opening INI File level1.ini
- Initialization time 8.079 s.
- Launching GUI_MODE_INTRO...
- Launching GUI_MODE_SELECT_SIDE...
- Opening INI File level1.ini
- Launching GUI_MODE_LOADLEVEL...
- Aborting game...
- Hiding all robos...
- Hiding all free objects...
- Post-updating...
- Post-updating robos
- Post-updating free objects
- Post-updating groups
- Deleting robos
- Deleting free objects
- Doing very last post-update
- Post update done.
- Deleting all players...
- Deleting multiplayer engine...
- Deleting all obstacles from the battlefield...
- Deleting all pending robos...
- Game Aborted...
- Loading level: maps\lev1
- Opening INI File maps\lev1.ini
- Loading obstacles from file maps\lev1.map
- Done
- Preprocessing vertices
- Common vertices 2 time: 0.321000s
- Common vertices time: 0.031000s
- preprocessVertices(): vNo=20357, unique=7556
- Common vertices: 12801 against 7556
- Common vertices 3 time: 0.031000s
- Done
- Recalculating lights
- Battlefield lights
- Computing shadow
- Done
- Done
- Loading level data...
- num_robot_inits = 8
- Making robot with booster -1
- org_pos_x = 17
- org_pos_y = 11
- Making robot with booster -1
- org_pos_x = 22
- org_pos_y = 11
- Making robot with booster -1
- org_pos_x = 16
- org_pos_y = 13
- Making robot with booster -1
- org_pos_x = 20
- org_pos_y = 12
- Making robot with booster -1
- org_pos_x = 18
- org_pos_y = 14
- Making robot with booster -1
- org_pos_x = 22
- org_pos_y = 14
- Making robot with booster -1
- org_pos_x = 20
- org_pos_y = 10
- Making robot with booster -1
- org_pos_x = 20
- org_pos_y = 15
- Launching GUI_MODE_BRIEFING...
- Loading talk level1.dlg R_00
- Loading talk level1.dlg R_01
- Loading talk menu.dlg R_01
- Loading talk menu.dlg R_00
- Loading sequence
- Done
- Loading talk level1.dlg R_02
- Loading talk menu.dlg
- Loading talk level1.dlg R_03
- Loading talk menu.dlg R_03
- Loading talk level1.dlg R_04
- Loading talk menu.dlg
- Loading talk level1.dlg R_05
- Loading talk menu.dlg R_05
- Loading talk level1.dlg R_07
- Loading talk menu.dlg
- Loading talk level1.dlg R_200
- Loading talk menu.dlg R_200
- Launching GUI_MODE_GAMEPLAY...
- Launching GUI_MODE_SHOP...
- Loading shop pcx
- Loaded shop: (640x480)
- Launching GUI_MODE_GAMEPLAY...
- Launching GUI_MODE_SHOP...
- Requested enqueue (8,8,-1) by player (0)
- Player 0 enqueued robot for 200
- Making robot with booster -1
- Requested enqueue (10,8,2) by player (0)
- Player 0 enqueued robot for 450
- Making robot with booster 2
- Requested enqueue (10,8,2) by player (0)
- Player 0 enqueued robot for 450
- Making robot with booster 2
- Requested enqueue (10,8,2) by player (0)
- Player 0 enqueued robot for 450
- Making robot with booster 2
- Launching GUI_MODE_GAMEPLAY...
- org_pos_x = 2
- org_pos_y = 6
- Duing some strange analysis which of course fails.
- org_pos_x = 5
- org_pos_y = 7
- Duing some strange analysis which of course fails.
- org_pos_x = 2
- org_pos_y = 7
- Duing some strange analysis which of course fails.
- org_pos_x = 2
- org_pos_y = 6
- Duing some strange analysis which of course fails.
- Launching GUI_MODE_SHOP...
- Launching GUI_MODE_GAMEPLAY...
- Still waiting...
- Still waiting...
- Still waiting...
- Still waiting...
- Still waiting...
- Still waiting...
- Still waiting...
- Launching GUI_MODE_SHOP...
- Requested enqueue (8,8,0) by player (0)
- Player 0 enqueued robot for 250
- Making robot with booster 0
- Launching GUI_MODE_GAMEPLAY...
- org_pos_x = 5
- org_pos_y = 7
- Duing some strange analysis which of course fails.
- Launching GUI_MODE_BRIEFING...
- Loading talk level1.dlg U_00
- Loading talk level1.dlg U_01
- Loading talk menu.dlg U_01
- Loading talk menu.dlg U_00
- Loading sequence
- Done
- Loading talk level1.dlg U_02
- Loading talk menu.dlg
- Loading talk level1.dlg U_05
- Loading talk menu.dlg U_05
- Loading talk level1.dlg menu
- Loading talk menu.dlg menu
- Loading talk level1.dlg areyousure_quit
- Loading talk menu.dlg areyousure_quit
- Loading talk level1.dlg answer_quit
- Loading talk menu.dlg answer_quit
- Loading talk level1.dlg quit_01
- Loading talk menu.dlg quit_01
- Loading talk level1.dlg quit_02
- Loading talk menu.dlg quit_02
- Loading talk level1.dlg quit_03
- Loading talk menu.dlg quit_03
- Loading talk level1.dlg quit_04
- Loading talk menu.dlg quit_04
- Loading talk level1.dlg quit_05
- Loading talk menu.dlg quit_05
- Loading talk level1.dlg do_quit
- Loading talk menu.dlg do_quit
- Closing Glide
- Glide successfully closed. Failed locks: 0
- Closing DirectSound system
- ok
- Quitting due to an error...
- Koniec!
-